Loading include/my_bitmap.h +41 −6 Original line number Diff line number Diff line Loading @@ -84,15 +84,50 @@ extern void bitmap_lock_invert(MY_BITMAP *map); #define no_bytes_in_map(map) (((map)->n_bits + 7)/8) #define no_words_in_map(map) (((map)->n_bits + 31)/32) #define bytes_word_aligned(bytes) (4*((bytes + 3)/4)) #define bitmap_set_bit(MAP, BIT) ((MAP)->bitmap[(BIT) / 32] |= (1 << ((BIT) & 31))) #define bitmap_flip_bit(MAP, BIT) ((MAP)->bitmap[(BIT) / 32] ^= (1 << ((BIT) & 31))) #define bitmap_clear_bit(MAP, BIT) ((MAP)->bitmap[(BIT) / 32] &= ~ (1 << ((BIT) & 31))) #define bitmap_is_set(MAP, BIT) ((MAP)->bitmap[(BIT) / 32] & (1 << ((BIT) & 31))) #define _bitmap_set_bit(MAP, BIT) (((uchar*)(MAP)->bitmap)[(BIT) / 8] \ |= (1 << ((BIT) & 7))) #define _bitmap_flip_bit(MAP, BIT) (((uchar*)(MAP)->bitmap)[(BIT) / 8] \ ^= (1 << ((BIT) & 7))) #define _bitmap_clear_bit(MAP, BIT) (((uchar*)(MAP)->bitmap)[(BIT) / 8] \ &= ~ (1 << ((BIT) & 7))) #define _bitmap_is_set(MAP, BIT) (((uchar*)(MAP)->bitmap)[(BIT) / 8] \ & (1 << ((BIT) & 7))) #ifndef DBUG_OFF inline uint32 bitmap_set_bit(MY_BITMAP *map,uint bit) { DBUG_ASSERT(bit < (map)->n_bits); return _bitmap_set_bit(map,bit); } inline uint32 bitmap_flip_bit(MY_BITMAP *map,uint bit) { DBUG_ASSERT(bit < (map)->n_bits); return _bitmap_flip_bit(map,bit); } inline uint32 bitmap_clear_bit(MY_BITMAP *map,uint bit) { DBUG_ASSERT(bit < (map)->n_bits); return _bitmap_clear_bit(map,bit); } inline uint32 bitmap_is_set(const MY_BITMAP *map,uint bit) { DBUG_ASSERT(bit < (map)->n_bits); return _bitmap_is_set(map,bit); } #else #define bitmap_set_bit(MAP, BIT) _bitmap_set_bit(MAP, BIT) #define bitmap_flip_bit(MAP, BIT) _bitmap_flip_bit(MAP, BIT) #define bitmap_clear_bit(MAP, BIT) _bitmap_clear_bit(MAP, BIT) #define bitmap_is_set(MAP, BIT) _bitmap_is_set(MAP, BIT) #endif #define bitmap_cmp(MAP1, MAP2) \ (memcmp((MAP1)->bitmap, (MAP2)->bitmap, 4*no_words_in_map((MAP1)))==0) #define bitmap_clear_all(MAP) \ memset((MAP)->bitmap, 0, 4*no_words_in_map((MAP))); \ *(MAP)->last_word_ptr|= (MAP)->last_word_mask { memset((MAP)->bitmap, 0, 4*no_words_in_map((MAP))); \ *(MAP)->last_word_ptr|= (MAP)->last_word_mask; } #define bitmap_set_all(MAP) \ (memset((MAP)->bitmap, 0xFF, 4*no_words_in_map((MAP)))) Loading Loading
include/my_bitmap.h +41 −6 Original line number Diff line number Diff line Loading @@ -84,15 +84,50 @@ extern void bitmap_lock_invert(MY_BITMAP *map); #define no_bytes_in_map(map) (((map)->n_bits + 7)/8) #define no_words_in_map(map) (((map)->n_bits + 31)/32) #define bytes_word_aligned(bytes) (4*((bytes + 3)/4)) #define bitmap_set_bit(MAP, BIT) ((MAP)->bitmap[(BIT) / 32] |= (1 << ((BIT) & 31))) #define bitmap_flip_bit(MAP, BIT) ((MAP)->bitmap[(BIT) / 32] ^= (1 << ((BIT) & 31))) #define bitmap_clear_bit(MAP, BIT) ((MAP)->bitmap[(BIT) / 32] &= ~ (1 << ((BIT) & 31))) #define bitmap_is_set(MAP, BIT) ((MAP)->bitmap[(BIT) / 32] & (1 << ((BIT) & 31))) #define _bitmap_set_bit(MAP, BIT) (((uchar*)(MAP)->bitmap)[(BIT) / 8] \ |= (1 << ((BIT) & 7))) #define _bitmap_flip_bit(MAP, BIT) (((uchar*)(MAP)->bitmap)[(BIT) / 8] \ ^= (1 << ((BIT) & 7))) #define _bitmap_clear_bit(MAP, BIT) (((uchar*)(MAP)->bitmap)[(BIT) / 8] \ &= ~ (1 << ((BIT) & 7))) #define _bitmap_is_set(MAP, BIT) (((uchar*)(MAP)->bitmap)[(BIT) / 8] \ & (1 << ((BIT) & 7))) #ifndef DBUG_OFF inline uint32 bitmap_set_bit(MY_BITMAP *map,uint bit) { DBUG_ASSERT(bit < (map)->n_bits); return _bitmap_set_bit(map,bit); } inline uint32 bitmap_flip_bit(MY_BITMAP *map,uint bit) { DBUG_ASSERT(bit < (map)->n_bits); return _bitmap_flip_bit(map,bit); } inline uint32 bitmap_clear_bit(MY_BITMAP *map,uint bit) { DBUG_ASSERT(bit < (map)->n_bits); return _bitmap_clear_bit(map,bit); } inline uint32 bitmap_is_set(const MY_BITMAP *map,uint bit) { DBUG_ASSERT(bit < (map)->n_bits); return _bitmap_is_set(map,bit); } #else #define bitmap_set_bit(MAP, BIT) _bitmap_set_bit(MAP, BIT) #define bitmap_flip_bit(MAP, BIT) _bitmap_flip_bit(MAP, BIT) #define bitmap_clear_bit(MAP, BIT) _bitmap_clear_bit(MAP, BIT) #define bitmap_is_set(MAP, BIT) _bitmap_is_set(MAP, BIT) #endif #define bitmap_cmp(MAP1, MAP2) \ (memcmp((MAP1)->bitmap, (MAP2)->bitmap, 4*no_words_in_map((MAP1)))==0) #define bitmap_clear_all(MAP) \ memset((MAP)->bitmap, 0, 4*no_words_in_map((MAP))); \ *(MAP)->last_word_ptr|= (MAP)->last_word_mask { memset((MAP)->bitmap, 0, 4*no_words_in_map((MAP))); \ *(MAP)->last_word_ptr|= (MAP)->last_word_mask; } #define bitmap_set_all(MAP) \ (memset((MAP)->bitmap, 0xFF, 4*no_words_in_map((MAP)))) Loading